Showing posts with label Reviews. Show all posts
Showing posts with label Reviews. Show all posts

Monday, February 26, 2007

Cale's Largely Forgettable Review of "Sonic and the Secret Rings"

Call me crazy, call me a fan of deep gameplay, but I've just never understood this whole Sonic the Hedgehog hullaballoo. Back when Sonic made his console debut in the early 90s he immediately separated himself from his biggest competitor, a chubby plumber, and in doing so, set himself apart as the "cool" console mascot. And cool he was. While Mario was busy breaking bricks and lollygagging his way through pipes, Sonic was flying through worlds with ease, doing all sorts of cool tricks in the process. However, what Mario lacked in "coolness" he always made up for with deep, addictive gameplay. Sonic was cool, yeah, but when it came down to the quality of the gaming experience, he just never could gain ground on that chubby guy.

This flaw of Sonic followed him into the 3D era as well. The arrival of the Sega Dreamcast brought Sonic fans the Sonic Adventure series, which often slowed down the speedy hedgehog in favor of more traditional 3D platforming. In a way, it worked. But this was Sonic, and you can't very well have Sonic and not have speed! So Sonic the Hedgehog has been in sort of a drought over the better part of a decade, trying his best to keep up in his old age. Often plagued by poor camera control and even poorer character control, Sega's mascot is no longer the poster child for "cool" gaming, but the perfect example of what a video game shouldn't be.

The light at the end of the tunnel for Sonic was supposed to be his latest adventure, Sonic and the Secret Rings, and at first look, it seems like a pretty solid idea. Bring Sonic back to his roots, make him fast, recreate the 2D Sonic experience in 3D. So the folks over at Sega have Sonic constantly moving in this game along a set path, the player steers him left and right by tilting the Wii remote accordingly. To jump, simply hit the 2 button. Shove the remote forward mid-air to perform a homing attack (a gesture that really feels quite solid).
So far so good. Sonic is once again running through worlds, collecting rings and other valuables while blasting into enemies. But then the core flaw of Sonic the Hedgehog once again becomes apparant. The gameplay is still pretty shallow. Sega has tried to paint over this problem by allowing Sonic to gain experience points throughout his adventure, making him faster, stronger, and more cocky. Still, this is 2007. Running fast and collecting rings may have been compelling, or jaw dropping in 1991, but we've come to expect more from our games nowadays, especially when they're platformers. Sadly, Sonic and the Secret Rings does not recreate the excitement and experience of the traditional Sonic game, nor does it create a new experience to get excited about. It's simply disappointing.

However, from a visual standpoint, Sonic and the Secret Rings does not disappoint. You won't find the benefits of high definition gaming as you would Sonic's other current-generation endeavors. But what Sonic and the Secret Rings lacks in polish and shine, it makes up for in beauty and detail. The worlds that Sonic speeds through are beautifully and meticulously created, often giving players something to gawk at when the game slows its pace occasionally. Having played Sonic the Hedgehog on Xbox 360, I can safely say that Sonic and the Secret Rings is a much more satisfying game where both visuals and gameplay are concerned.

In the end, the gamers will decide if Sonic and the Secret Rings is a hit or a miss. Sonic fans of old may enjoy the new twist on the old gameplay, but fans who never really latched on to the series will most likely be disappointed again. Is it the best 3D Sonic game? It really depends on what you're looking for. As a traditional 3D platformer it fails, but in recreating the 2D world of Sonic in 3D it at least comes close. Sonic may not be as cool as he used to be, but at least he's trying.

Saturday, January 06, 2007

Cale's Largely Forgettable Review of "Gears of War"

Wow.

I have been playing console games since the 80s. With each new generation of systems, there is a game that will truly define the generation. Super Mario Bros., Sonic the Hedgehog, Super Mario 64, Halo, Metal Gear Solid, and Splinter Cell all stand out as generation-defining games. Up until this point, the new generation of games has not differed too much from the previous one. Aside from extra sparkle and polish, no game released this generation has changed the way we look at and play games.

Until now.

For fans of shooters, both first-person and third-person, Gears of War is a must own game! Fans of tactical shooters like Ghost Recon or Socom will fall in love with the cover system in Gears of War. Though not as complex as those games (you only have to press A), the cover system in Gears of War feels incredibly intuitive and you'll find yourself a pro at the mechanics in just a matter of minutes. This is great, because Gears wastes no time throwing you into the action of the game. It starts of strong and never slows down, and never feels dull. Never. Additionally, the level design in Gears of War is designed to take full advantage of the cover system, while maintaining the realistic feel of the landscape and architechture.

For fans of "more run-and gun" Halo-esque shooters, Gears of War does not disappoint here either. As I already stated, the action in Gears is non-stop, so you won't find any moments where you're begging for more action. In fact, I've found that some points in Gears of War are so intense that it's literally tough to handle. One scene in particular where your character is forced to defeat a huge, blind enemy had my heart pounding like no other game has ever done before! I cannot recall a time where I have actually screamed in a game, but this definitely did it for me.

The Berserker will own your soul...and scare the balls out of you!


Overall, the game is a rather pleasant mixture of both the run-and-gun and more tactical shooters. It plays out flawlessly. If you're looking for a killer multiplayer experience on Xbox Live, Gears of War is possibly the strongest game available on the service as of right now. Players have the option of playing a ranked game, or an unranked game and there are 3 main types of gameplay. There is no respawning in matches, so when you are dead, you are dead. But the round system and 8-player limit gets you right back into the action in no time.

My only complaint with multiplayer is that if you're new to the game, you will find it increasingly difficult to jump into a game with people of the same skill level. Unlike the matchmaking system in Halo 2, if you are brand new to the game, you may very well be put up against people who are the best players in the world, without warning or acknowledgement. In other words, you won't stand a chance. There is a huge learning curve for multiplayer, so don't be surprised if you wind up getting booted out of several matches by the host due to your skill level. More consideration by the developers would have greatly benefitted the less skilled gamers out there. Hopefully, this will be addressed in further Gears of War titles.

Graphically speaking, Gears of War is the most visually impressive game ever seen on a home console, bar none. It's easy to get caught up in the action in Gears, but if you ever get a chance, take the time to look around the environment and see the amazing job that Epic did in creating this game. The level of detail in every square inch of the playing field and beyond is simply breathtaking. Spot on character models and fairly decent voice acting rounds out what is simply one of the best shooters ever created and by far the best game to be released on a next-gen console thus far.

The detail in the level design will distract you from whooping up on locusts!

Gears of War is definitely not for everyone. The gore and violence in this game are through the roof, and the gameplay can be intense beyond belief. However, if you're a fan of shooters, you simply cannot pass up this marvel of a game. Gears of War is definitely one of the best games of 2006 and the first game to set itself apart from the rest of the pack in this console generation. Check it out!